Diablo 2 median xl halt error1/6/2024 Reading through comments from new players complaining about the loot system in multiplayer has been amusing. Oh, and new players who have never played Diablo 2. This test was the first one for the console versions and I have to say that most of the complaints about the beta appear to come from the console players. Thanks to decent internet connections it’s not really a problem in gaming these days so this will need sorting sharpish, hopefully by the time the open beta lands this weekend. The most noticeable issue has been the rubberbanding, it’s been quite bad at times and it’s been a while since I’ve had to contend with it in a game. However, there were problems we didn’t have to contend with in the alpha. While there were problems connecting at the start of the test, those were thankfully sorted out reasonably quickly. The alpha test was a relatively small test and it wasn’t multiplayer so there was less that could go wrong.įirst and foremost I expected all kinds of issues with BattleNet and connectivity. The Diablo 2 Resurrected closed beta has been an interesting experience.
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